Teach the histories of slavery and its legacies with depth, care and confidence

USAWA is a research-led interactive game and AI classroom tool for KS3–KS5, helping teachers guide enquiry, interpretation and critical discussion around the histories of slavery and their legacies today.

Built from twenty years of research into marginalised African histories and designed with educators for classroom-ready learning.

Teaching difficult histories requires more than content

The histories and legacies of slavery are complex, contested and still shape the world students live in today. Teachers need tools that support honest engagement without simplification, harm or excessive workload.

Without careful framing:

  • Students may disengage from difficult histories
  • Historical understanding can become fragmented or oversimplified
  • Marginalised perspectives may be omitted or tokenised
  • Students may struggle to connect historical inequality to the present

As a result:

  • Students often disengage → especially when content lacks personal or cultural relevance
  • Understanding becomes fragmented → when key perspectives and narratives are omitted
  • Students struggle to critically interpret inequality and its historical roots

Our Response

USAWA condenses years of research into engaging, classroom-ready learning experiences. Through interactive storytelling, AI-supported enquiry and teacher-guided discussion, students learn to investigate, interpret and question the past and its legacies.

USAWA The Game Poster

USAWA

The interactive game

Most games let you play history. USAWA helps students to interpret it.

Students enter an Afro-futuristic world shaped by historical inequalities. Through guided gameplay, structured prompts and supporting sources, they explore continuity, change, resistance and the legacies of slavery.

  • Historical enquiry
  • Critical thinking
  • Interpretation
  • Reflective engagement
Play The Game
Available on Web, Android, iOS
USAWA AI Poster

USAWA AI

The Avatar Extension

Most tools give answers. USAWA AI teaches students how to question them.

Students engage with a semi-fictional survivor avatar built from anonymised testimonies and historical research. It supports enquiry, source analysis and critical reflection.

  • Ask and refine questions
  • Analyse perspective, bias and reliability
  • Identify silences and missing narratives
  • Reflect on how AI shapes historical understanding
Discover USAWA AI
Available on Web, Android

What makes this different

This is not passive learning. USAWA is built on three principles:

History is not a fixed story

Learning is not passive

AI is not neutral

Grounded in Research & Education

Project led by Marie Rodet, Reader in the History of Africa at SOAS University of London.

Built with historical scholarship, oral histories, survivor testimonies, curated classroom resources, teacher feedback, ethical AI, and enquiry-based learning design.

Jiwe Studio SOAS University AHRC + PARTNERS & SCHOOLS

Join the 2026 Pilot Cohort

We are inviting schools, museums and education partners to help test and refine USAWA for classroom and public learning.

Join the Pilot Contact the Team